
6
Too dark now, let’s try EV=14:
As you can see, the EV parameter makes it very easy to adjust the exposure – higher numbers are required for brighter environments,
and vice-versa. There is a chart at the end of this manual with suggested EVs for different scenarios.
Now, let’s apply some Maxwell materials. The easiest way to do this is to open the Database Manager and navigate to the MXM Browser
page. By default, the main Maxwell materials database folder should be selected, and you can view the MXM files in each of the
directories inside that using the folder tree. To assign MXMs to geometry, simply drag them onto objects in the viewport:
Moving back to the camera side of things, let’s create some DOF (depth-of-field) in this image. First, what is needed to do that?
Probably, the scene will need to be smaller; change File > Properties > Units to inches (the cubes are one inch in size now). Also, we will
want to open up the Maxwell camera’s aperture a bit, so change the fStop (it’s located directly next to EV in the camera’s Optics group)
to 4.0. When ‘Lock exposure to EV’ is checked, it is possible to adjust fStop without also affecting the exposure of the image; the plugin
will maintain a consistent EV, regardless of the chosen fStop. Here’s what we get after making these changes:
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